blob model

I guess I should talk a bit about my 3D model since I posted a gif a few days ago using it.
modelI originally had tried to rig this using joins but then thought that I wouldn’t be able to achieve the movement that I wanted for my character so I became acquainted with blend shapes. Using blend shapes allowed me to pull, squish and stretch the model into different positions which can then be combined using sliders to create an array of different poses. (now I just have to get used to animating like this)shape-editor



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